I’ve been messing around with a redesign of the Lizzard lately:
March 22nd, 2013 |
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March 15th, 2013Sammiches Exhibition Photos and Ordering LinkSorry I didn’t have a blog post for y’all this past Tuesday, I was sick. Star Gods Press has posted some photos from the Sammiches Launch + Exhibition this past Friday in Vancouver. Here are some highlights:
Since I drew my sammich on my computer, I sent them a digital print. It’s the one with a light blue background in this photo: You can see more photos from the opening on the Star Gods Press Flickr stream. |
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February 12th, 2013Fuel Quest is FinishedI finished Fuel Quest this past weekend. Here’s another preview: I’ll let y’all know when the whole thing is posted. |
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February 8th, 2013Final Day of Reblog ContestToday is the final day of the reblog contest over on my Tumblr. Here’s a shot of me working on the prize, a 6×9″ black-and-white ink drawing of the Miizzzard: I’ll announce the winner next week. Thanks to everyone who’s liked and reblogged so far! |
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February 5th, 2013Reblog Contest Continues; Miizzzard Pixel Art AnimationThanks to everyone who has participated in my Tumblr reblog contest so far! You can still enter your handle in the hat until Friday, February 8th at midnight CST. Just reblog this Tumblr post advertising the four digital prints I’ve added to my store to raise money to get to my table at TCAF. I will randomly select one person and mail them a 6×9″ ink drawing of the Miizzzard on smooth watercolor paper. I don’t know about y’all, but my muse is fickle. Whenever I have work to do (right now, Fuel Quest, Vortex #4, and some freelance web development projects), I always get super stoked by the idea of a side project that’ll just derail me. Lately I’ve been reading about pixel art and game development, dreaming about making some small adventure games set in the Hyperverse. I’m contemplating how to best harness this excitement while still keeping my momentum on my current projects going. I think I might institute something similar to Google’s 20% time – give myself a couple of hours each week to work on whatever I want while reserving the remainder of my studio time for my main projects. How do y’all balance having fun with new projects and previous commitments? The reason I’m bringing this up is because I spent far too much time this past weekend making a small pixel art animation of the Miizzzard walking: I followed Derek Yu’s very helpful tutorial on making sprites. I liked how this let me scratch my desire to make a GIF without all the effort of more traditional animation. Also I get to indulge the perfectionist part of my brain that agonizes over the placement of every pixel. |
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January 29th, 2013HyperbroadcastsI’ve got a couple bits of news:
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January 15th, 2013Fuel Quest Preview PanelsI decided to take some time from finishing Vortex to work on a fun, short project. It’s called Fuel Quest. Here are some preview panels: |
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December 18th, 2012Surreal Landscapes Opens this Thursday at Gallery Black LagoonI’ve got some paintings and drawings in Surreal Landscapes, a show curated by my friend Cari Palazzolo. There’s a bunch of other awesome Austin artists in it also. There’s a reception this upcoming Thursday. Here’s the flyer:
The flyer samples this watercolor I finished recently, “Landscape with Reptoid Skull”:
I’ve also been working on a large acrylic painting:
You can see more process and preview shots in posts tagged “Surreal Landscapes” on my Tumblr. |
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December 7th, 2012Paper Party Print Show Opening this SaturdayThis Saturday is the opening for the Paper Party Print Show. I have a print in it alongside some other awesome artists. Here’s the flyer:
Here’s an image of my digital print: |
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September 28th, 2012Self-PortraitHere’s a large version of my self-portrait for the Digestate contributing artists section of the revamped Birdcage Bottom Books site: There were a couple years in high school when almost every piece of art I made was a self-portrait. |
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